【PC版】 『メダル・オブ・オナー』 マルチプレイ遠距離アサルト戦
PC版 『メダル・オブ・オナー』 におけるマルチプレイ動画。アサルトライフル戦です。クラスはライフルマン。これくらいの距離での戦闘が多いです。
【作業用BGM】 ATLUS アトラス戦闘曲メドレー
アトラス好きには非常に嬉しいwww.nicovideo.jp From NicoNicoDouga ニコニコ動画からの転載説明文魔神転生Ⅰ、魔神転生Ⅱ、女神転生、女神転生Ⅱ、真・女神転生、真Ⅱ、真if...、デビルサマナー、女神異聞録、ソウルハッカーズ、グローランサーⅠ、ペルソナ2罪、ペルソナ2罰、魔剣爻、真NINE、真Ⅲ、DDSAT1、DDSAT2、九龍妖魔學園紀、葛葉ライドウ、ペルソナ3、ペルソナ4の戦闘曲中心メドレーです。戦闘以外もちょびっと。長いので作業用BGMにどうぞ。SFC版、PS版、アレンジ版ごっちゃです。
[HD]北条時宗OP Houjou Tokimune HD
高画質Ver.が無かったので上げてみました。需要があったらどうぞ。 '01 In 1274 & 1281,Mongorian emperor Qubilai Qa'an tried to invade Japan to require subjection. However,the both invasions end up in failure for strong defence of Japanese Kamakura shogunate and regional samurai called "Gokenin." In this movie,masses of objects are structed with up-to-date CG technology.The sunken ship is marvelous. From Gulf of Hakata to Taj Mahal,huge scale of extent views are described. The music is no less extensive than the image. The great scale of vocalise sung by Namjiliin Norovbanzad. She was a famous Mongorian folk song "Urtyn duu" singer but now history.
Pocket Fighter [ポケットファイター] Game Sample - WonderSwan
Original Air Date: June 29th, 2009 This is a pretty uncommon game for the B&W WonderSwan (note that this is also a Japan-Only handheld. We own a SwanCrystal)... I'll never know what tempted so many competitors to launch handhelds back in the mid-late ninties in B&W, but oh well. This is a decent and surprising adaptation of the (under-appreciated?) fighter from the arcades, Playstation, Saturn, etc. The fighting is left intact (though the controls are a bit sluggish, as is the fighting, and there's no combo-counter) and there's also a number of new elements added exclusively to the WS game, like card battling and extra character-specific unlockables. It's OK, but it further makes me appreciate the NGPC and its assortment of great handheld fighting games. I think too much was crammed into this B&W game, though what's availabe is fairly impressive, particularly some of the character animations and WS music. If it was made for the WSC or SC, it could have taken complete advantage of the the color hardware. You only need to look at the FF titles, Makai Toushi SaGa and games like Riviera to see what could have been done. Enjoy. Note: Flickering text after fights is the result of the emulator, Oswan. It's not something that would happen like this on ordinary hardware, but seeing the game otherwise would be an ordeal to say the least. Glitching is otherwise towards the minimum. Ummhmm.